![]() ![]() The big blob is the bane of my childhood, and as a recurring boss in the Wily stages, he always felt like a step above the more memorable Robot Master villains. Wily in some kind of robot suit could MAYBE work (especially in his alien “final form” from Mega Man 2), but for my money, give the spot to Yellow Devil. I never really cared for Bass (Racer X Mega Man > Vegeta Mega Man) and Robot Masters don’t feel like great additions due to their disposable henchman nature, so there’s not much to choose from. Yes, they just gave us Sigma, but of the classic era of Mega Man, it felt wrong that they never put any villains in these games. Have him fly around while phasing, have him become so dense that he has super armor and doesn’t block. You can give him simple beam attacks but you can also pull off some unique moves and gimmicks with his mass-changing. Not only is Vision a fitting inclusion, but he’s also very versatile. The last playable team member from the Captain America and the Avengers arcade game probably deserves a spot somewhere, especially now that he’s the movie team’s hardest hitter (since Thor and Hulk aren’t around). Capcom: Infiniteemphasizes Ultron as one half of the big threat and Vision’s nowhere to be seen. Speaking of robotic relatives, Marvel vs. Eighty percent of his sprites would just be edits of Mega Man and going the easy way is Capcom’s MO for these types of games.Īh, well. Capcom 2 is that Proto Man would be such an easy addition. I guess what makes it so shocking that Capcom didn’t include him in, say, Marvel vs. Sure, there’s not too much that differentiates him from Mega Man, other than cosmetics and his stationary shield, but Mega Man’s move list is built on stealing weapons and there are so many other Robot Masters to steal from. Strangely, his rebellious brother has never received his day in the crossover spotlight. So we’ve had Mega Man, Mega Man’s sister, and now Mega Man’s Reploid brother. Heh! My mistake! Totally forgot that happened. Sentry was a secret boss character in the first Street Fighter back in 1987. How awesome a boss fight would it be if you took on the Sentry in the first round, then he freaked out and became the Void and you had to. Would he have been given beam attacks? Maybe a barrage of Tiger Shots that fire in all sorts of directions? I’m not entirely sure how a less-grounded Sagat would work, but I’m bummed we’ve never found out. It is interesting to consider how Sagat would fit into this series. Let the King of Muay Thai beat up some Skrulls. Not only is he the original Street Fighter boss and a playable character in the three main Capcom/SNK crossover games, but he’s #1 on this site’s list where I ranked every Street Fightercharacter. Revisiting the original 12 of Street Fighter II again, I have to call Capcom out on the lack of Sagat representation. He may not have shown up in a Capcom fighter, but he did get to be on Broadway, so good for him. Some are surprising in their absence while others are folks I really wish could’ve been added somewhere along the line.Īh well. Capcom games, at least not as playable characters. Here are some names that haven’t had an opportunity to show up in any of the Marvel vs. Yet there will always be the feeling that it’s not enough. There are even some downright obscure folks like Son-Son, Marrow, Shuma-Gorath, and those unused Darkstalkersdesigns Amingo and Ruby Heart. We’ve seen the entertaining B-list fighters such as Captain Commando, Viewtiful Joe, Mike Haggar, Deadpool, Venom, and Super-Skrull. We’ve seen classic characters like Spider-Man, Wolverine, Captain America, Ryu, Mega Man, Jill Valentine, and so on. Despite the amount of reused resources in the games, plenty of recognizable characters have shown up for both sides. Capcom: Infinite is essentially the ninth game in the crossover fighting game series, starting all the way back in 1994 when Akuma showed up in X-Men: Children of the Atom. ![]()
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